Directorate of Training and Doctrine Industry Day Break out Session

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Directorate of Training and Doctrine Industry Day 2018 Break out Session Mr. Chris K. Jaques Chief, Individual and Systems Training Division, DOTD (706) 545-5209 Mr. Richard C. Bell Chief, Simulations and Technology (706) 545-1102 1

Task: MCoE conducts Industry Day on 11 April 18 from 0830-1800 at Columbus Iron Works, and at Fort Benning on 12 April 18. Purpose: MCoE convey Desired Capabilities to the Defense Industry End State: MCoE brief industries on Desired Capabilities resulting in Quads from industry for Tier process by the MCoE to determine the CG, MCoE AUSA Engagement Plan

KEY ISSUES and CONSTRAINTS A single capability that provides authoritative adjudication of all interactions in the Live and virtual environments. Provides realistic effects in the Operational Environment. An unconstrained representation of the globe that represents the Operational Environment allowing Soldiers to train as they fight. Supports all user interfaces and uses global terrain. Intuitive Immersive trainers that provide functional and physical fidelity allowing Soldiers to train as they fight using digital representations of the weapons system and mission command information system interfaces. Uses common global terrain. Rapidly expand Training Environment and deeper distribution of simulations capabilities down to battalion and companies, with simulation capability to model combat in megacities and UGF. Narrow capability gaps by developing and delivering capabilities informed by user experimentation and technical demonstrations, and then rapidly transition leader approved capability. 3

DOTD Vision & Mission Vision: Be the intellectual foundation for the maneuver proponent Mission: Develop doctrine, training products and training services to enhance the combat effectiveness of the current and future force D O T M L P F - P 4

MFMS DOTMLPF-P Guiding Principles: D: Update doctrine to include maneuver, obscuration, and mission command in five domains O: Migrate CDM capabilities down; increase unit self-sufficiency; reduce unit logistics burden T: Increase repetition 10x; include all domains in application; converge mission and training tools M: Use five-critical enabling technologies; extend BCT and squad lethality, reach, and capability L: Increase resident instruction from all domains; empower risk taking; institutionalize testing P: Stabilize unit manning cycle; introduce MOS specialization; staff/commander career tracks F: Train and maneuver in five domains; increase synthetic environments; enable force projection P: Decentralize modernization responsibilities; use of terrain shaping munitions; define autonomous roles in mobility and lethality; pursue authorities for competition and training 5

DOTD Priorities Develop doctrine enabling training readiness now & shaping preparedness for the future Create training products and programs that support Decisive Action & future Cross Domain Maneuver Support Infantry, Armor, Cavalry, and MATA Programs of Instruction Assess, develop, and update MCoE proponent tasks and simulation requirements Provide training support to Maneuver Forces Army-Wide 6

DOTD Focus Areas 2018 DOTD Focus Area #1: The future force requires a training capability that enables them to train more realistically These environments need to be supported with mature artificial intelligence and Big Data to support augmented and mixed reality along with adaptive learning systems (i.e. intelligent tutors). DOTD Focus Area #2: The future force requires Adaptive Learning systems that include intelligent tutoring as a sub-component also have applications for our future force outside of simulations. A training capability that allows for inexpensive but robust simulations, OE and culturally realistic avatar interactions with virtual humans, and tactically sound reaction of AI forces. DOTD Focus Area #3: The future force requires advances in human sciences for cognitive, social, and physical development (Human Performance Optimization) and emphasize engineering psychology and human factors engineering in the design of weapons and equipment. DOTD Focus Area #4:The future requires advances in a Live training environment/capability to ensure efficient and effective training in a force on force, force on target environment that supports the MFMS and CDM.

DOTD Focus Area #1 Augmented and Mixed Reality The future force requires a training capability that allows them to train more realistically with mature artificial intelligence and Big Data to support Augmented and Mixed Reality. Mature Artificial Intelligence improvements will serve as the gateway for more realistic, low overhead training, to occur at small unit level. Commanders should be able use these solutions to rehearse military decision making that will provide intelligent friendly and enemy force reactions that can learn, anticipate maneuvers, react, and adapt in complex operational environments. Individual and unit training will incorporate adaptive learning models capable of assessing proficiency and tailoring training models to the training needs of the user. 8

DOTD Focus Area #2 Adaptive Learning Systems The future force requires Adaptive Learning Systems that include intelligent tutoring as a sub-component, also have applications for our future force outside of simulations. A training capability that allows for inexpensive but robust simulations, OE and culturally realistic avatar (enemy, non-combatant, friendly, etc) interactions with virtual humans, and tactically sound reaction of AI forces. Adaptive Learning Systems have the potential to be a truly game changing technology for training. These systems should support training events at the individual up to brigade level. They must be able to provide an after action review capability that will allow the replay of training exercises from individual platforms to mission command systems.

DOTD Focus Area #3 Human Performance Optimization The future force requires advances in human sciences for the cognitive, social and physical development and emphasize psychology and human factors engineering in the design of weapons and equipment. As the Soldier progresses through their career, training should include the capability of incorporating the individuals training history into collective training exercises and give commanders a picture of where the individuals, teams, squads, platoons, and companies stand on a readiness level.

DOTD Focus Area #3 Human Performance Optimization The Army will pursue advances in human sciences for cognitive, social, and physical development and emphasize engineering psychology and human factors in the design of weapons and equipment. 1. How do we de-load the Soldier Physically? 2. How do we de-load Leaders Cognitively? 3. How do we train small units to develop trust and cohesion? 4. How do we educate and train leaders to make moral and ethical decisions in the stress of combat?

DOTD Focus Area #4 Live Training The future force requires advances in a Live Training environment/capability to ensure efficient and effective training in a force on force, force on target that supports the MFMS and CDM. A common adage is that if you train as you will fight, you will fight as you have trained Soldiers need to train with their service weapons, to increase operator proficiency.. Training needs to include more realistic force-on-force shooter training. This type of training needs to include more shooters, cover wider ranges and incorporate hand grenades, vehicles, crew served weapons and rocket-propelled grenades and motors. This will give commanders a picture of where the individuals, teams, squads, platoons, and companies stand on a readiness level. 12

Backup 13

Help Us to Help You Use the Quad Chart Format Use Adobe PDF file for submission of QUAD Limit 1 recommended solution per PDF file, do not group multiple recommendations within the same PDF file Include recommendation title in the subject line of the e-mail Business Development Consultants: Specify which companies you represent on which programs

Quad Chart Format Capability Name: Picture or graphic Description: provide a brief description of the Capability. Include Technology Readiness Level (TRL). Operational Description: Identify how and where the proposed solution will be employed and who will employ it (i.e. echelon, individual operators, staffs, etc.) to address what capability. Include battlefield system interrelationships and dependencies. Contact Information: Provide the full name and address of the organization submitting the proposed solution. Identify the Business Development POC and Subject Matter Expert POC as required. Provide the name, e-mail address, and phone number of each for follow up.

Quad Chart Timeline CV/FB AUSA Industry Day 11-12 April 18 Quad Charts due to MCoE NLT 11 May 18 Email: usarmy.benning.mcoe.mbx.industry-day@mail.mil Quad Chart Tier Ranking complete 10 August 18 Industry notified of Quad Tier Ranking NLT 24 August 18 AUSA Annual Meeting and Exposition 8-10 October 18

Quad Chart Tiers Tier I: Outbrief to the MCoE CG at AUSA National Conference Tier II: Outbrief to the Division Director Tier III: Outbrief to the Requirement Branch Chief Tier IV: This is our requirement area, but does not meet our required capability set Tier V: This is not our requirement area; POC to alternate Center of Excellence provided Tier Definition: The briefing path selected to best facilitate communication with the MCOE

Tier Expanded Definitions Tier I: Highest level of interest. Out brief to the MCoE CG at AUSA National Conference. Possible Joint implications, fills a stated War Fighter Outcome, gap or requirement. Tier II: High level of interest. Out brief to the Division Director. May fill a stated War Fighter Outcome, gap or requirement. Tier III: Interested. Out brief to the Requirement Branch Chief. May mitigate a stated War Fighter Outcome, gap or requirement. Tier IV: not interested at this time no briefing scheduled. This is our requirement area, but does not mitigate a stated War Fighter Outcome, gap or requirement. Tier V: This is not our requirement area; POC to alternate Center of Excellence. UNCLASSIFIED//FOUO

MCoE Synthetic Training Environment (STE) STE-CFT Mission: Rapidly expand our STE and deeper distribution of simulations capabilities down to battalion and companies Uses simulation capability to model combat in megacities Narrow capability gaps by developing capability documents informed by user experimentation and technical demonstrations Rapidly transition leader approved capability into the Army Acquisition Focus Priorities MCoE Participation Upcoming Events Near Term Global Terrain/One-World Terrain Reconfigurable Vehicle/Aircraft Virtual Trainers Soldier & Squad Virtual Trainers (S/SVT) Training Simulation Software Mid Term Point of Need/Network/Cloud Based Training Management Tools Next Generation Constructive Far Term Big Data/Artificial Intelligence Live Training Environment Indicates direct involvement Lead: DOTD Support: USAARMS, USAIS, TCMs-A/I/S SME Support: 3 Master Gunners (STE); 2 NCOs (11B) (S/SVT) Tasks Generate Requirements Document Writing Statements of Need Writing Proposal for White Papers User Assessments (UA) Source Selection Boards (SSB) Verification Events (VE) STE 23 APR Data validation from UA 1 (T) AUG timeframe VE 1 FY21 Initial Fielding S/SVT 25 MAY Proposal Eval. Complete 10 JUL-3 AUG UA 2 SEP VE (T) FY21 Initial Fielding UAs and VEs will be a continuous process to assess potential capabilities Selected capabilities will re-enter the JCIDS process to become Programs of Record

Soldier/Squad Training Approach Three-Phase approach to field an Immediate Capability in FY 18, an Interim Capability NLT FY 20 and an Objective Capability NLT FY 25. Phase I (Immediate Capability (FY18-19) Phase II (Interim Capability (FY20-24)) Squad immersive Virtual Trainer (S/SVT) Phase III (Long- Term/Objective Capability (FY25 and beyond)) Squad Immersive Virtual Trainer (S/SVT) Use a Training as a Service (TaaS) approach to identify the best of industry solution Provide a realistic first person shooter simulator. Uses Other Transaction Authority (OTA) process utilizing technical demonstrations to inform the materiel solution Delivered by the STE CFT beginning in NLT 20 Leverage advances in emerging technologies and field the Objective solution in FY25 20

Filling the Critical Gap: S/SVT Current Squad-Company Virtual/Gaming Capability Home Station Only EST, VBS3, AVCATT, CCTT ISMT SAVT DVTE IIT CCS "Every Company, BN and BDE should have simulation capability in their footprints". GEN Milley, CSA Future: Close Combat Squad Immersive Virtual Trainer Home Station, Armory, Deployable Point of Need Mixed Reality: Virtual/Gaming, Augmented, Interactive Avatars & Holograms NLT FY 25 S/SVT Objective Capability 8