http://youtu.be/u7k5ixsixo4
Canada United States Mexico Columbia Peru Chile Iceland Denmark Germany Belgium France Austria Spain Hungary Portugal Palestine Lebanon Benelux Jordan United Kingdom Faroe Islands Czech Republic Scandinavia Norway Estonia Ireland Haiti Slovenia Switzerland Brazil Tunisia Sudan Sweden Netherlands Lithuania Luxembourg Poland Slovakia Romania Bosnia/ Herzegovina Turkey Syria India Bahrain Qatar Kuwait Russia China Saudi Arabia Israel Yemen Australia Hong Kong Malaysia Japan Philippines South Korea Taiwan, R.O.C. Thailand Singapore Indonesia Argentina Egypt South Africa New Zealand Current Countries with FIRST Programs
It s a competitive sport. It s a life experience. It s opportunity. It s community. It s amazing.
The New Cool The Power of Active Creation Amir Abo-Shaeer had in mind a different vision for education, one based not on rote learning -- on absorbing facts and figures -- but on active creation. In his mind s eye, he saw an even more robust academy within Dos Pueblos that would make science, technology, engineering, and math (STEM) cool again He imagined that one day there would be a nation filled with such academies, and a new popular veneration for STEM a new cool that would return America to its former innovative glory.
Why We Need a New Cool In 2009, just 34 percent of U.S. 8th graders were rated proficient or higher in a national math assessment, and more than one in four scored below the basic level. In an international exam given to 15 year olds in 2009, U.S. high school students ranked significantly behind 12 industrialized nations in science and 17 in math. Students in only 4 industrialized nations scored lower in math. Only 45 percent of U.S. high school graduates in 2011 were ready for college work in math and 30 percent were ready in science. (Data sources) http://nces.ed.gov/nationsreportcard/pdf/main2011/2012465.pdf
Founded in 1989 by inventor Dean Kamen Devoted to helping young people discover and develop a passion for Science, Technology, Engineering and Math (STEM). 2011/12 294,600 Students 90,000+ Mentors/Volunteers/Adult Supporters More than 50 countries
Who is it for? For students (ages 6-18): the hardest fun you ll ever have. For Mentors, Coaches, Volunteers: the most rewarding adventure you ll ever undertake. For Sponsors: the most enlightened investment you could ever make.
FIRST learning never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join at any level. Participants master skills and concepts to aid in learning science and technology through innovative projects and robotics competitions, while gaining valuable career and life skills.
Elementary & Middle School Programs
What is Jr.FLL? Junior FIRST LEGO League INTRODUCES 6 TO 9 YEAR-OLDS to the fun of science and technology CHALLENGE based on annual FLL real-world real-world theme EXPLORE, investigate, design and build model made with LEGO bricks & moving parts CREATE Show Me poster depicting team s experience LEARN from and interact with adult mentors
Jr.FLL impact: growth Junior FIRST LEGO League (Jr.FLL ): Team Growth 2011 Season 3000 2500 2,147 2,600 2,600 teams (projected) 2000 1500 1000 500 0 1,448 1,203 1,004 702 125 327 2004 2005 2006 2007 2008 2009 2010 2011 Projected 15,600 children, ages 6 to 9 (Grades K-3) 80+ local Expos, 1 World Festival Expo U.S., Canada, Belgium, Israel, Netherlands, and U.K.
Get involved: Jr.FLL teams Organizations Any group can create a team: schools, community groups, churches, neighborhoods Up to 6 children, ages 6 to 9, and at least one adult coach Cost $150 Season August June......On-line registration Early September...Challenge is revealed October November Build & research November June..Expo season
What is FLL? FLL Teams APPLY math and science concepts to research, design, build and program autonomous robots USE LEGO MINDSTORMS technologies GAIN hands-on experience solving real-world problems Robot Game Research Project LEARN from and interact with adult mentors WORK as a group to overcome obstacles and meet challenges ENGAGE with their community
FLL impact: growth FIRST LEGO League (FLL ): Team Growth 2011 Season 19,800 teams (North America) 198,000 children, ages 9 to 16; 9 to 14 in the U.S., Canada and Mexico (Grades 4-8) 50+ countries 560 Qualifying Tournaments; 117 Championship Tournaments; 3 Open Championships; 1 World Festival
Get involved: FLL teams Organizations Any group can create a team: schools, community groups, churches, neighborhoods Up to 10 children, ages 9 to 16 (9 to 14 in the U.S., Canada, and Mexico), and at least one adult Coach Cost $850 for new teams; $450 for returning teams (U.S.) Season May September. On-line registration (subject to availability) Early September Challenge is revealed October November...Build & research November January Tournament season April..World Festival
Middle & High School Programs
What is FTC? FTC is a widely accessible, hands-on high school robotics program INSPIRES children in grades 7-12 to participate in science and technology DESIGN, BUILD AND PROGRAM robots GET hands-on programming and rapid prototyping experience APPLY real-world math and science concepts TEACHES the engineering process DEVELOPS strategic problem-solving, organizational and team-building skills LEARN about Gracious Professionalism
FTC Impact Proven Results 78% of FTC participants believe their desire to do better in school is a direct result of their participation in FTC With FTC, interest in majoring in math and science - and pursuing those fields - has risen by 84% FTC is unlocking interest in math and science (90% of participants cite FTC directly responsible)
What is FTC? 3000 2500 2000 1500 1000 500 0 Team Growth 2,500 1,997 1,607 986 1,111 799 554 53 130 FIRST Tech Challenge (FTC ): 2012-2013 Season 2,300 U.S. teams (projected) 21,000 middle and high school-age students 100+ Qualifying and Championship Tournaments; 1 World Championship U.S., Canada, Mexico, Australia, China, India, Netherlands, New Zealand, Romania, Russia, Saudi Arabia, Singapore, South Korea, Taiwan Pilot programs in Germany and Spain
FTC Season Organizations Any group can create a team: schools, community groups, churches, neighborhoods Up to 10 students, grades 7-12, and 2 to 3 adult Mentors per team Cost $2,500 for new teams; $1,200 for returning teams (U.S.) Season Overview What is FTC? May October...Online registration Early September..Game is revealed September October...Design & build November March... Tournament season April..World Championship
Varsity Sport for the Mind Strict rules, limited resources, time limits Students mentored by professional engineers Teams learn, use sophisticated hardware and software Build and compete with robots of their own design Qualify for nearly $14 million in scholarships
2012 FRC Season Team Growth FIRST Robotics Competition (FRC ): 2012 Season 2500 2,343 2000 1500 1000 500 0 28 151 199 271 372 515 642 787 927 991 1,133 1,307 1,501 1,808 1,683 2,072 '92 '97 '98 '99 '00 '01 '02 '03 '04 '05 '06 '07 '08 '09 10 '11 12 2,340+ teams 58,000+ high-school-age students Average 25 students per team 52 Regionals; 1 State Championship; 1 Region Championship; 14 District Competitions 340 teams advance to FIRST Championship
FRC Impact Brandeis University Study More Than Robots (Funded by Ford Foundation) Compared to their matched peers, FIRST Alumni are: 50% more likely to attend college. 3x more likely to major in engineering. 9x more likely to have an internship in Freshman year. 4x more likely to pursue a career in Engineering. 2.5x more likely to volunteer in the community.
FRC Impact Brandeis University Study More Than Robots (Funded by Ford Foundation) Female FIRST Alumni are 4x (400%) more likely to pursue Technology and Engineering majors in college. Minority FIRST Alumni are 2x (200%) more likely to pursue Technology and Engineering majors in college.
FRC Impact This is the only sport I know of where everybody who plays can become a pro. Walter P. Havenstein Chief Executive Officer I can attest personally to the power of FIRST. President Obama has invited FIRST teams to the White House on more than one occasion. It is something we care deeply about. Aneesh Chopra, United States Chief Technology Officer
Academic Impact FIRST Robotics Competition: Stated mission is to INSPIRE, not pointedly educate BUT look at the learning that s inspired! Math (algebra, geometry, trig, calculus) Science (physics, chemistry, experimentation) Language arts (writing, public speaking) Business (marketing, PR, fundraising) Finance (accounting) Computer Science (programming, 3D animation) Fabrication (woodworking, metalworking) Mentorship: Working side-by-side with professionals Teamwork Gracious Professionalism TM Coopertition TM
Examples of Skills Acquisitions, From Robotics Curriculum Guide Workplace Readiness Skills, Equity, Technology & Research Ability to organize, and communicate and work with team members Ability to write business letters suitable for favorable responses from industrial partners Skills in creative design and development of items for the purpose of publicity Ability to build to specifications Ability to create working CAD drawings Ability to test prototypes and make adjustments and redesigns as needed Ability to use hand and power tools Ability to create a budget and work within it Skills at selling and raising funds Ability to keep financial records Ability to program electronics Ability to present data to others in a logical and understandable manner Ability to convert and make graphics ready for media
Whole School Integration Possibilities http://www.ptc.com/wcms/files/138915/en/first_robotics_stem_curriculum.pdf
Computer Aided Design - CAD
Programming Students interested in coding can expand FIRST skill base through things like CodeCamp, Summer of Code, Cyberpatriot & other coding for kids resources.
Entrepreneurship FIRST Entrepreneurship Award Entrepreneurial Skillset: Team Budget & Financial Management Website & Social Media Team Information Packet Robot (Product) specs Corporate networking for sponsorships & mentoring PSAs Grant writing Community Outreach
Case Histories Impact: Academic Success Case History: Chatsworth High School, Los Angeles, CA 60% students graduate Less than 50% go on to college Every FIRST participant graduated on time, attended college and many enrolled in honors and advanced placement course
Case Histories Impact: Academic Success Case History: East Technical High School, Cleveland, OH Just 5 years ago an urban school slated for closing. We ve become the science/engineering magnet school More students try out for FIRST team than football and basketball combined. Enrollment from 900 to 1400 Attendance rates from 60% to 82% FIRST team (includes 5 females) all graduated, all received scholarships including Case Western Reserve, Cornell, MIT, Air Force Academy, Ohio State, Georgetown
FIRST Scholarships Over $16 million in scholarship opportunities from more than 140 providers
Why FIRST in Your School? FIRST programs in 280+ FL public schools * Seminole 22 schools with FIRST programs 20% Title I Broward 34 schools with FIRST programs nearly 50% Title I schools * Dade 17 teams 15% Title I
Bringing Robotics to Your School The Honorable Donald L. Carcieri Governor of Rhode Island, "This program will provide young people with an extraordinary opportunity to get hands-on, real-world science and engineering experience in a way that brings true excitement to learning. I am pleased to make this program an important part of our plan for educating Rhode Island's next generation of science, technology, and engineering leaders." ENGAGING YOUR SCHOOL BOARD Here is a laundry list of requirements that teachers need to develop for their school board for course approval: List of academic standards that robotics addresses Course outline and curriculum Textbooks that can be used as primary or secondary resources Estimated budget for running the course (buying the robots) Good pedagogical rational for upsetting the status quo Bot Magazine, Jan. 2006
Bringing Robotics to Your School http://bec.orvsd.org/sites/bec. orvsd.org/files/amity%20robo tics%20cte%20curiculum%20r eve%20%283%29.pdf
Bringing Robotics to Your School
Bringing Robotics to Your School Lyman High School Longwood Science & Technology Innovations, Fall 2012 issue, published by Active Labs UCF http://active.ist.ucf.edu/media/printedmaterials/tabid/430/default.aspx
Get involved: Sponsors FIRST Sponsorship: FIRST Sponsorship Builds technological literacy in youth Strengthens company reputation community Provides renewed inspiration to engineers and employees Engages employees in volunteerism opportunities Provides employee team building and training opportunities Inspires future careers in STEM area in the company
Get involved: Sponsors Become a Sponsor: Provide financial support to teams FIRST Sponsorship Involve employees as Mentors, Coaches and/or Volunteers Provide equipment, facilities and/or training Help host a tournament for your community FLL enables us to be a player in the community. The kids enjoy it and our employees get a kick out of it as volunteers. The feeling is that we re all in this together. Tom Pirelli, Chairman, ArialPhone Corporation
Get involved: Volunteers Become a Volunteer: FIRST Sponsorship Help children discover the fun in science and technology Have a positive impact on the lives of children Help celebrate science and technology Network with like-minded professionals Be inspired and energized through your participation Have fun
Get involved: Volunteers Volunteer Opportunities: FIRST Sponsorship Coach or Mentor a team Coordinate a team Help with fundraising Recruit new teams Volunteer at an event e.g. Judge or Reviewer/Referee, field tech There s something about changing a young person s life and giving them direction that keeps me going. General Motors FIRST Volunteer
Get involved: Mentors Become a Coach or Mentor: Empower children with a sense of accomplishment FIRST Sponsorship Provide valuable one-on-one interaction Be respected and admired by team members Be inspired and energized through your participation I love working with these kids! I m amazed and inspired by what they can accomplish, and their enthusiasm and energy is contagious. Kristen Kelso, FLL Coach and Judge, former FIRST Robotics Competition participant
FIRST Founding Sponsors
FIRST Strategic Partners
Resources www.education.rec.ri.cmu.edu www.cteonline.org http://stemrobotics.cs.pdx.edu myawesomefloridacareer.com www.docstoc.com/docs/89301391/team-robotics- Curriculum-Outlinepptx---PyroTechPlanning www.hightechkids.org/5-week-lesson-plans changetheequation.org www.robo-works.net/roboeducators.html www.irvingisd.net/robotics/curriculum.htm
http://firstinflorida.wordpress.com For more information about FIRST programs in Florida, contact the Regional Director in your area. Chuck Kennedy Terri Willingham Sandra Contreras Gulf Coast (incl. N. FL) Regional Director Regional Director, Central FL Regional Director, South FL ckennedy@usfirst.org twillingham@usfirst.org scontreras@usfirst.org