Archery Best suited for First Class scouts and above or scouts with exceptional archery skills. No prerequisites. Scouts may need to go to the range from 3-3:50 to complete this merit badge. Maximum 10 Scouts per Art Appropriate for any age. No prerequisites. No class maximum. Astronomy Best suited for First Class scouts and above. No prerequisites. Most likely completable though weather can prevent required observations. Maximum 12 Scouts per Bird Study Recommended for Scouts of all ages. No prerequisites, but usually requires one 7 AM bird hike. Camping EAGLE REQUIRED: Great Scouting badge. Prerequisites: Req. 4b, 9a and 9b. No class limit. Canoeing Best suited for First Class scouts and above. Prerequisite: Swimmer. Additional practice time suggested. Maximum 10 Scouts per Chess Communications Cooking Ecology Skills Best suited for First Class scouts and above. No prerequisites. Maximum 12 Scouts per Can be done during open period times. EAGLE REQUIRED Best suited for First Class scouts and above. Prerequisites: Req. 5 and 9. Will need extra time for preparation of 5 minute speech and teaching a skill. Must MC a campfire at camp to complete. Maximum 10 Scouts per EAGLE REQUIRED: Best suited for a First Class scout and above. Prerequisites: Req. 5c and 7. Advanced preparation and research into careers will help. Maximum 15 Scouts per This is meant for older Scouts looking for a new challenge. Scouts will work on Leave No Trace awards, leadership skills, and learn ecology activities to take back to their home troop. This is not a merit badge.
Emergency Preparedness EAGLE REQUIRED: Best suited for a First Class scout and above. Prerequisites: First Aid Merit Badge, Req. 8b and 9a. Maximum 25 Scouts per Entrepreneurship Environmental Science Fire Safety First Aid Good for Scouts in their third year as a Scout and beyond. No prerequisites but Scouts should come prepared with business ideas. EAGLE REQUIRED: Best suited for First Class scouts and above. No prerequisites. Scouts taking Environmental Science will need to complete observations during open area time. Maximum 20 Scouts per Good for second year or older Scouts. prerequisites: Req. 6 a home safety inspection with an adult, 6 b, Req. 11 visit a fire station, Req. 12. Maximum 25 Scouts per EAGLE REQUIRED Best suited for First Class scouts and above. prerequisites: all first-aid requirements for Tenderfoot, Second Class, and First Class ranks. Maximum 15 Scouts per Fish and Wildlife Management Appropriate for any age Scout. No prerequisites. Fishing Appropriate for any age. No prerequisites. Maximum 20 Scouts per Forestry Fly Fishing Game Design Great tree badge, good second year badge. No prerequisites though must be able to identify various species of trees to meet requirements. Maximum 20 Scouts per Good 2nd year Scout badge. No prerequisites though must be able to catch two fish and be able to cook one of them. Maximum 5 Scouts per Good 2nd year Scout badge. No prerequisites though must have played at least 4 games and be able to analyze them. The Scout must also research three careers in the industry. Maximum 20 Scouts per
Geocaching Geology Home Repairs Geocaching Appropriate for 2nd or 3rd year Scout or older. Will learn how to use a GPS and basic planning. Pre-requisites: Req. 7, 8 a, b and c. Maximum of 8 Scouts per Best suited for First Class Scouts and above as there is a lot of math that would not be age appropriate for younger scouts. No prerequisites. Maximum 12 Scouts per Home Repairs Appropriate for 3rd year Scout or older. The basics of home repairs will be reviewed and practiced. Some requirements may not be done at camp. Maximum of 10 Scouts per Insect Study Recommended for Scouts in their 2nd year or older. Prerequisite: Req. 9 Journalism Appropriate for a 3rd year Scout or older. Prerequisite: Req. 2 and 4. Maximum 15 Scouts per Kayaking Best suited for First Class Scouts and above. Prerequisite: Swimmer. Maximum 10 Scouts per Leatherworking Lifesaving Appropriate for any age. No prerequisites. Scouts wishing to create a more advanced project than the one provided may purchase a kit in the Trading Post. Maximum 12 Scouts per EAGLE REQUIRED: Prerequisites are 2nd and 1st Class Swimming requirements, Swimmer Classification, and needs to be a very strong swimmer. Maximum 8 Scouts per Mammal Study Appropriate for any age. No prerequisites. Learn more about our furry friends. Maximum 25 Scouts per Metalwork Good badge for middle to older Scouts. Very hands-on. No prerequisites.
Motorboating Appropriate for a 3rd year Scout or older. Must be a swimmer and preferred to have swimming merit badge. Maximum 8 Scouts per Moviemaking Appropriate for any age. No prerequisites. Maximum 12 Scouts per Nature Appropriate for any age. No prerequisites. Good basic introduction to the Nature area, good learning experience. Maximum 25 Scouts per Oceanography Oceanography Appropriate for 2nd or 3rd year Scout or older. Prerequisites: 7c, e, f and 8b. Maximum of 20 Scouts per Orienteering Painting Photography Pioneering Public Speaking Appropriate for 2nd or 3rd Year Scout or older. Advanced map, compass, and GPS work to a higher level. Maximum 20 Scouts per Painting Appropriate for 3rd year Scout or older. Scouts should come prepared with clothes that will get paint on them. Maximum of 8 Scouts per Appropriate for 2nd or 3rd Year Scout or older. Past experience with a camera would help and research into photography would help. Maximum 8 Scouts per Best suited for First Class scouts and above. No prerequisites. Scouts taking Pioneering may need to build their pioneering projects in class or during free time. Maximum 16 Scouts per Public Speaking Appropriate for 3rd year Scout or older. Scouts will need to prepare and give multiple speeches. No prerequisites. Maximum of 16 Scouts per Pulp and Paper Appropriate for any age Scout. Prerequisites: 7a, b, c, and d. Maximum of 20 Scouts per
Reptile and Amphibian Study Rifle Rowing Recommended for Scouts of any age. Prerequisite: Req. 8 Appropriate for 2nd year Scouts. MUST BE 12 YEARS OLD BY NEW YORK STATE LAW. Must qualify which may require additional open area time to meet requirements. Maximum 16 Scouts per Best suited for First Class scouts and above. Prerequisite: Swimmer and preferred swimming merit badge. Maximum 10 Scouts per Safety Safety Appropriate for 3rd year Scout or older. Prerequisites: 1, 2a, 3b, 4. Maximum of 25 Scouts per Scoutcraft Skills Scouting Heritage Search and Rescue Shotgun Signs, Signals and Codes Small Boat Sailing This is not a Merit Badge, but rather an opportunity for older scouts to develop their scoutcraft skills and leadership potential. Scouts will work on various BSA awards and Camp Gorton specific awards as well. Good for second year or older. Scouts must either have attended a national or world jamboree or have contacted and received information from the National BSA Museum. Prerequisite: 4a, 4b. Maximum of 25 scouts per Search and Rescue Appropriate for 3rd year Scout or older. Prerequisites: 6a. Scouts should bring a pair of long pants and a long sleeve shirt for search done at the end of the week. Maximum of 16 Scouts per Best suited for First Class scouts and above or Scouts with exceptional shotgun skills. MUST BE 12 YEARS OLD BY NEW YORK STATE requirements. Body size should be taken into consideration. Maximum 8 Scouts per Signs, Signals, and Code Appropriate for 2nd or 3rd year Scout or older. Scouts will learn many different methods of communicating. No pre-requisites. Maximum of 16 Scouts per Appropriate for a 3rd year Scout or older. Must be a swimmer and recommended that they have Swimming merit badge. Would recommend that the Scout reads the Small Boat Sailing merit badge book. Maximum of 14 Scouts per
Soil and Water Soil and Water Conservation Appropriate for 2nd or 3rd year Scout or older. All requirements can be done at camp except 7a, b, or c. These can be done as prerequisites. Maximum of 20 Scouts per Space Exploration Appropriate for Scouts of any age. No prequisites. Swimming Textile Water Sports Weather Wilderness Survival Wood Carving Woodworking EAGLE REQUIRED: Best suited for First Class scouts and above. Prerequisites: Second Class 7a, 7c, First Class 9a, 9c, and Swimmer classification (9b). Maximum 30 Scouts per Appropriate for any age Scout. Learn about the different types of textiles and their usages. Prerequisites: 2a and 3a. Maximum of 16 Scouts per Appropriate for 3rd year Scout or older with strong upper body strength and coordination. Must be a Swimmer classification and is encouraged to have Swimming merit badge. Maximum 4 Scouts per instructor. Weather Appropriate for 2nd or 3rd year Scouts or older. Prerequisites: 9b. Maximum of 20 Scouts per Appropriate for a 1st Class Scout or older. Good older program, challenging to mind & body, strong outdoor skills a must. A scout should come prepared to stay out overnight in a shelter of his own design. Maximum 20 Scouts per Appropriate for any age. No prerequisites. Scouts that do not have Totin Chip must earn it before starting any Woodcarving project. Scouts wishing to create a more advanced project than the one provided may purchase a kit in the trading post. Maximum 16 Scouts per Appropriate for 2nd or 3rd Year Scout or older. Previous use of hand tools would be helpful. Maximum 8 Scouts per BSA Stand Up Paddleboarding Award This is not a Merit Badge program, it is a BSA award. No prerequisites are required. Appropriate for 2nd or 3rd year Scouts. Maximum of 7 Scouts per