Sixty-five percent of today s grade school kids will end up in jobs that haven t been invented yet. United States Department of Labor Fast Company, November 2014
EXPECTED CHANGES IN MODES OF INSTRUCTION 2015 2020 2025 2030 Gamification Digitized Classroom Disintermediation Tangible Computing Virtual / Physical Studios
GENERATION Z Digital Natives: Post-linear Entrepreneurial Socially responsible Community-oriented Tolerant Smart Adaptive and agile Post-literate
WHAT IS USC S RESPONSE? A NEW KIND OF PROGRAM FOR A NEW KIND OF STUDENT
Business Innovation is born at the intersection of Desirability, Feasibility and Viability. Art USC Iovine & Young Academy Design Engineering
Innovation is born at the intersection of Desirability, Feasibility and Viability. USC Iovine & Young Academy
CORE DISCIPLINES: ART AND DESIGN Critical thinking Creative problem solving Aesthetic discernment Global cultural perspective Empathy Ability to take calculated risks Comfort with ambiguity and unspecified outcomes
CORE DISCIPLINE: TECHNOLOGY Increased possibilities Accelerated design, modeling, production, dissemination Facilitated global reach and real-time information sharing Ability to inhabit actual or virtual space
CORE DISCIPLINE: BUSINESS Entrepreneurship Leadership, management Teamwork, team building Global market perspective Strategies and tools to interpret needs and offer solutions
CORE DISCIPLINE: COMMUNICATION Cultural norms and styles Business and professional communication Ability to transcend historical and ethnic differences Develop a strategic marketing plan Design media campaigns for social change
The Garage
IOVINE AND YOUNG BASICS Four-year Bachelor of Science in Arts, Technology and the Business of Innovation Annual cohort is 25 students Partner Schools:
STUDENT PROFILE Sustained activity in an expressive or creative art form Aptitude for technology, systems, mechanics, or feasibility Entrepreneurship or leadership qualities Clear facility for multi-disciplinary thinking and problem solving Understanding of team and collaborative environments Curiosity Initiative Ability to accept periodic failure as an essential component of innovation
APPLICATION REQUIREMENTS Common application Creative portfolio 1-Minute pitch video
PROMPT: PITCH VIDEO Applicants are required to submit an original video of no more than one minute that illustrates an original idea for an innovative product, service or system that solves a problem, addresses a need, or provides an opportunity. The selected focus may be local or global, and the proposed idea need not have an existing value or predictable consumer base.
INCOMING FALL 2014 CLASS Class Size: 31 Female: 32% Male: 68% Unweighted GPA: 3.75 Average SAT Score: 2126 National Merit Finalists: 2 Gates Millennium Scholar: 1 First generation college student: 1 USC Scions: 8 International Countries Represented China Hong Kong Russia Caucasian: 16 Asian/Asian American: 8 African American: 3 Latino/Hispanic: 2 Asian Indian: 1 Decline to state: 1
INCOMING 2014 CLASS SUCCESS STORIES Jane Li $15,000 Grant from #IAMCREATIVE Foundation Sponsored by Brit + Co. Walkinthese is a small business Jane started in high school that sells her hand-painted, customized shoes. Her grant will help her take the next steps in her business plan.
INCOMING 2014 CLASS SUCCESS STORIES Arjun Mehta Invitation to join LA-based SMASHD Labs Startup Incubator SMASHD Labs: Master Class in Hustle Sponsored by Atom Factory SMASHD Labs ten-week accelerator program gives entrepreneurs the opportunity to further develop their companies. Trakfire provides a platform for music enthusiasts to curate a daily leader board of the best music from independent artists, driving new talent acquisitions.
INCOMING 2014 CLASS SUCCESS STORIES Matt Stern Second Place, National Academy of Engineering Grand Challenges Matt joined four USC Viterbi Engineering graduates to form Stasis Labs. Stasis revolutionizes healthcare in emerging markets by developing monitoring systems with the needs of patients, families and doctors in mind. From 15 university teams competing, Stasis came in second place and took home the silver.
INCOMING 2014 CLASS SUCCESS STORIES Caitlin Tran Pitch R29 Competition Competition participants pitched story ideas via Twitter to Refinery29. Caitlin pitched a story on women in the White House, which was selected by R29. Winners spend a day at R29 s New York headquarters and meet with key editors and creatives.
INCOMING FALL 2015 CLASS Class Size: 22 Female: 50% Male: 50% International Countries Represented Canada Kenya Unweighted GPA: 3.77 Average SAT Score: 2092 National Merit Finalists: 1 USC Resident Honors Program: 1 First generation college student: 3 USC Scions: 6 Caucasian: 11 Asian/Asian American: 3 African American: 2 Asian Indian: 1 Native American: 1 Latino/Hispanic: 1 Middle Eastern: 1 Pacific Islander: 1 Decline to state: 1
INCOMING FALL 2015 CLASS Suraya Shivji and Racquel Fygenson America s Greatest Makers Sponsored by [Placeholder. Expecting image at 4:30.] Competitors pitch, prototype and create wearable technology for this national makers challenge. Suraya and Racquel successfully passed the first two rounds of elimination. Participants will be informed of the final outcome in November. The prize is $1,000,000.
ACADEMY HIGHLIGHTS
ACADEMY GUEST LECTURERS Jimmy Iovine Entrepreneur and CEO Beats, Apple Rodney Mullen Skate Mogul Scott Borchetta President and Founder Big Machine Records Evan Spiegel CEO and Founder Snapchat Tatjana Dzambazova Technology Whisperer Autodesk Tara Flynn VP, Creative Affairs Fox 21 Studios Scott Dadich Editor-in-Chief WIRED Andre Dr. Dre Young Entrepreneur Apple, Aftermath Entertainment Jenna Meister Head of Community Airbnb Michael Schmidt 3D Fashion Designer Michael Schmidt Studios
Video available at http://iovine-young.usc.edu/