Brain Computer Interface Hackathon 2016 Call for Participation Registration is Open Now Until September 3, 2016

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Brain Computer Interface Hackathon 2016 Call for Participation Registration is Open Now Until September 3, 2016 Date: September 10 and 11, 2016 Cost: Place: Register: Participants: Objectives: Scope: Awards: Free EvoNexus 101 W. Broadway, Suite 200 San Diego, CA 92101 http://goo.gl/forms/a0munv8pm7vfqd943 Individual or Team (each up to 5 persons) Maximum capacity: 55 seats IEEE members will be given priority To learn about emerging Brain-Computer Interface technologies To develop innovative neurotechnology applications and participate in the first IEEE Brain Initiative Hackathon Integration of neurotechnology with the Internet of Things (IoT) Closed-loop cognitive games (including Virtual/Augmented Reality, VR/AR) Active control of robotic devices using BCI $1000, $500, and $300 for 1 st, 2 nd and 3 rd place prizes and others. Industry Organizers: Qusp & CWLab International Sponsored by: IEEE Brain Initiative

AGENDA DAY 1, SEPTEMBER 10 9:00 am 11:00 am Introduction and BCI technology overview 11:00 am Noon Confirmation of Project Title (Individual or Team) Start Hacking Noon 1:00 pm Lunch 1:00 pm 6:00 pm Hacking 6:00 pm 7:00 pm Dinner 7:00 pm 7:30 pm Q&A 7:30 pm 10:00 pm Hacking (cont.), Social / networking (industry sponsorship welcome) DAY 2, SEPTEMBER 11 9:30 am 10:00 Academic Keynote about BCI Future 10:00 am - Noon Hacking Noon 1:00 pm Lunch 1:00 pm 4:00 pm Hacking, continued 4:00 pm 7:00 pm Project demos and expert panel evaluation 7:00 pm 9:00 pm Awards Presentation Entrepreneurial Keynote from Industry

PREPARATION FOR THE HACKATHON Please follow the suggested recommendations: Register online (free) Plan project Learn about BCI system resources (see table below) Possible Hardware Choices: Brain Rhythm Inc (BR8+ [8 ch]) Cognionics (Quick-20 [19 ch]) Emotiv (Epoch [14 ch], Insight [5 ch]) InteraXon (Muse [4ch]) National Central University (inme [8 ch]) NeuroSky (MindWave Mobile [1 ch]) OpenBCI (Ultracortex [8 ch]) Neuroelectrics (Enobio [24 ch]) Wearable Sensing (DSI-24 [21-ch], DSI-7 [7 ch]) Note: Hardware access will be limited and will be on a first come first serve basis. Participants are encouraged to bring their own preferred hardware as well. Contact Narisa Chu for hardware arrangement before the Hackathon. Possible Software Choices: NeuroPype CE (Python) BCILAB (Matlab) Lab Streaming Layer (multi-language) NeuroScale Cloud API (multi-language) In addition, please note: NeuroPype, free community edition available on-line NeuroScale cloud access free during Hackathon Tutorials of NeuroPype, NeuroScale, and BCILab available online and summary talk given at beginning of the Hackathon. Sample data sets for some hardware devices available 2 weeks in advance. SDK on individual hardware available on manufacturer s website. Platform instructor s assistance standby during Hackathon

ACTIVITY DESCRIPTION The Hackathon will begin with an introduction and brief overview of the neurotechnology hardware and software available to participants (many are open source). We note that participants will benefit from gaining familiarity with chosen software and hardware, and related Software Development Kits (SDK), if any, prior to the event. Sample EEG datasets for various EEG hardware devices will be available on the website 2 weeks in advance. It is recommended that project title and team member(s) be submitted along with the registration process as soon as possible to secure a spot in the Hackathon. However, individuals and teams should confirm their project title no later than noon of the first day, after which they will spend the day developing their applications, either on-site or at their own premises. The evening of the first day will allow for discussion of progress and obstacles encountered. Participants can choose to hack on their project, or develop ideas through social interactions with peers, instructors, and manufacturer representatives throughout the evening. Food and beverages will be provided. The second day will commence with a Keynote by an academic neurotechnology leader, followed by more hacking. Final project submissions will be due at 4 pm. Each team should have at least one representative present to demonstrate their solution, which will be evaluated by an Expert Panel using the Judging Criteria below. At 7 pm, awards will be presented, followed by a Keynote presentation by an industry leader.

JUDGING CRITERIA The judging criteria shown below will determine hacker s winning potential. INNOVATION Is the project unique or have a different take on an existing / similar idea? What makes the project special? Is the idea behind the project creative? ambitious? positive? EXECUTION IMPACT Does the application (e.g., game) demonstrably work? Is the technical achievement significant considering the time spent on development (whether weekend only or time involved prior to Hackathon)? Does the implementation and user experience serve the idea well? Does the project presentation convey the idea and process behind it well? How large is the market for this prototype? Will it have a potential impact on people s health & wellbeing, the gaming industry or wearable devices market, or any other meaningful contribution to the field? Does the project stand a chance in the real world? Will it cater to an audience outside of the Hackathon? What are the shortfalls?

ADDITIONAL INFORMATION For additional information or questions about the hackathon, please contact: Narisa Chu, PhD Consumer Electronics Society Representative to IEEE Brain Initiative Co-Founder, CWLab International narisa.chu@ieee.org Tim Mullen, PhD Co-Founder/CEO, Qusp Director, Qusp Labs tim@qusp.io Sin-Kuen Hawkins Project Manager, IEEE Brain Initiative Sinkuen.hawkins@ieee.org